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Game guide

Real guns, real ballistics, real proportions — top-down, team vs team, one life per round. Here's everything the game won't tell you out loud.

Getting started

What you can see (fog of war)

The map is always visible — people aren't. You only see an enemy who is:

Your team shares what it sees: enemies a teammate spots show on your minimap (as fading red marks) even if you can't see them yourself. Enemies nobody on your team can see are never even sent to your computer — so there's nothing for a cheat to reveal.

You can also hear: gunfire (quieter, more muffled and later the further it is — sound travels at 343 m/s), engines, the crack or zip of rounds passing close, and footsteps — but only running (≈14 m) or sprinting (≈24 m). Walking (Ctrl), crouching or crawling is silent: that's how you sneak. Sound indicators (around your soldier) point roughly toward what you hear close by; turn them off in Settings.

Aim where you expect trouble. Facing a doorway means you see whoever steps through it; facing a wall means you don't.

Shooting

Damage, armour & wounds

ArmourWeightvs pistolvs rifle
IIIA soft vest3.5 kgstops mostvery little
Level III plate6.0 kgstops nearly allstops most
Level IV plate9.8 kgstops nearly allstops nearly all

A round stopped by a plate still knocks the wind out of you (stamina).

Moving & stamina

Grenades & smoke

Vehicles

Support (drones & airstrikes)

Everyone has the same support, on timers that start charging when the round begins and recharge after use. Every kill takes 15 seconds off all of them.

KeySupportChargeWhat it does
URecon UAV1:00Fly it (WASD); every enemy under it is revealed to your whole team, through walls (not through smoke). Can't be shot down.
NFPV kamikaze1:20A fast one-way drone: fly it into a target, or click to detonate.
BBomber drone1:40Hover and click to drop bombs (4). Can be shot down.
HAirstrike1:50A salvo on the cursor a few seconds later. Anyone near the target gets a warning.

While you fly a drone your body stays where it is — standing still and exposed. Press the same key again to recall it.

AI followers

The host can give each player up to two AI followers. They're deliberately weak — short sight (about 70 m, less against camo), slow to react, sloppy aim — and infantry only: no vehicles, no grenades, no support. They spot enemies for nobody but themselves.

Command yours from the AI panel (bottom right) or keys:

OrderKeyWhat they do
Follow close / Follow farO cyclesStay right on your shoulder, or spread out around you. They follow your footsteps around corners.
StayODig in where they are.
Defend spotL (at the cursor) or the panel + a map clickGo there, spread out and hold it, watching the way you were aiming.
HuntOGo after enemies your team knows about, or push toward their side.
Hold fire / Weapons freePOn hold they don't shoot at all.

If you go down, your followers join the nearest living teammate.

Rooms, hosting & your connection

Controls

Move · sprint · walkWASD Shift Ctrl
Shoot · aim down sightsL-Click R-Click
Reload · fire selectorR V
Crouch · proneC Z
Weapons & grenades1–5 Q scroll
Suppressor · lootJ F
Aim path · zoomK + −
Vehicle in/out · seatE Space
UAV · FPV · bomber · strikeU N B H
AI order · defend · hold fireO L P
Chat all · team · markEnter T X
Map · scores · menuM Tab Esc
Help in game/